Overview#
Gameplay Programming
Game Engine Core Tech
- Memory Manager
- Contributions
- Gallery 📹 📷
- Links 🔗
- Game Framework 2D
- Contributions
- Gallery 📹 📷
- Links 🔗
- Story Narrator System
- Contributions
- Gallery 📹 📷
- Implementation Details
- Links 🔗
- Maya Mesh Exporter
- Contributions
- Gallery 📹 📷
- Links 🔗
- Game Framework 3D
- Contributions
- Gallery 📹 📷
- Links 🔗
Game Tools Development
- EchoP4
- Contributions
- Gallery 📹 📷
- Links 🔗
- HRSA CCT
- Contributions
- Gallery 📹 📷
- HRSA CCT UI
- Credentials
- Scenario Creation
- Character Configuration
- Dialogue UI Configuration
- Configuration & Data Files
- Scenario Configuration
- Scenario Data Files
- Scenario Templates
- Audio Voice Configuration
- Audio Generation
- Scenario Audio Files
- Localization
- Scenario Translation
- Ink Scripts
- Information
- Links 🔗
Prototypes
Gameplay Programming#
Game Engine Core Tech#
An engine system for integrating branching narratives into a game for the GameFramework3D.
Story Narrator System
A Maya Plugin to export 3D models to a custom JSON-based mesh file format for the GameFramework3D.
Mesh Exporter (Maya)
Tools Development#
HRSA CCT (Content Creation Tool) is a content creation, editing, generation, and configuration editor developed for the HRSA Game.
HRSA CCT